Deep Wyld Horror (Artifact •••)


Large and heavily armored creatures that charge into an area and level everything soft.

They can tear down walls and stone structures given a little time.

They also have a rage factor. Once pissed off they will not stop.

A Foster will move in a direct line. They can turn slowly given enough distance.

forest guardian

Speed +10, Accuracy +3, Damage +32, Defense +0, Rate 4 and possess a special power of some sort.

Deep Wyld horrors have 25L/25B armor. This stacks with armor from mutations.

35 health levels

Their natural weaponry uses the modifiers for an attuned one- or two-dot artifact weapon, complete with Magical Material bonus.


See the main article: Behemoths

Strange and terrible creatures from the Wyld, behemoths are forged from Sword Graces, and are the pets and monsters of the Fair Folk. While they cannot take part in shaping combat themselves (except as a weapon), they are deadly foes against the Creation-Born, with their traits based on those of their handler’s. Behemoths can be attuned to by any being with at least one Grace. Behemoths should not be confused with the Primordial-born Behemoths, who are very different creatures.

  • Fey Beast. Fine weapon. 6 mp.
  • Fey Beast. Fine weapon. 9 mp.
  • Daikaiju. Heavy armor, exceptional weaponry. 12 mp.
  • Deep Wyld Horror. Superheavy armor, artifact weaponry. 15 mp.
  • Deep Wyld Horror. Superheavy armor, artifact weaponry. 18 mp.


A Contest of Nisse and Release K_Rik